#include <iostream>

#include "Square.h"

Square::Square()
{
	std::cout << "create square" << std::endl;
}

Square::~Square()
{
	std::cout << "destroy square" << std::endl;
}

void Square::setEdge(float a)
{
	m_edge = a;
}

float Square::getArea() 
{
	return m_edge * m_edge;
}

void Square::draw() {
	std::cout << "draw square " << std::endl;
}